“Think of it all as a magnificent game, where certain things come to represent more and more other things. Playing and games have several dimensions that have been categorized by the sociologist Roger Caillois: Mimicry (the game of representation), Alea (the game of chance), Agon (rivalry and competition), and last but not least, Ilinx, the vertiginous, delirious dimension inherent to some games. Our modern production, overproduction, and overabundance of communication and information correspond to a vertiginous, delirious game. This dimension is given a higher status than the others. Consequently, according to Caillois’ typology, we have a one-dimensional development of one category. We have to have a combination of all four dimensions in order to produce a really comprehensive game“.